Born in Barcelona, I completed my Bachelor's in interior design at the Escola Massana, where I was driven by the social aspect of design. To keep learning in an international context I moved to the Netherlands 13 years ago. At the Amsterdam Academy of Architecture I focused on questioning the boundaries that define an “interior” and in the process learned about cities and the way we relate with the public. I obtained my Master's of Architecture with honors with a project that ironically was not a building, but a market square in a sprawl.
This project inspired me to start a collective of active neighbors and artists called “The Outsiders” in 2013. We create dynamic public spaces and engage citizens to take an active role in exploring the identity of their territory, with a focus on culture, food and the built environment. We also experiment with methods for civic design, placemaking and building improvisation.
My role as a game designer include leading design teams. Games I have collaborated on include themes of the circular economy, social change, urban transformation, migration and affordable housing. Collaborative urbanism is a powerful tool for territory exploration and city making. I'm inspired by Play the City’s ability to bring multiple stakeholders involved in planning issues together to share knowledge and collaborate towards a common goal.