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Network of Games

Dutch Fund for Creative Industries

Building an ecology of games which can enrich themselves as well as support more complex city development debate.

February 2018 ~ Current 

Amsterdam, the Netherlands

4 expert workshops includingproject partners  AUAS Play and Civic Media and Bahcehir University 

Building on the strength of analog play, we develop the Network of Games App as a user-friendly and accessible tool for a large variety of participants. We expect that the tool can unify digital and analog play and is able to learn. Thus, game play remains fundamentally analog, allowing games to keep unique play dynamics and interfaces, while more data can be processed and new knowledge created and decisions made through the game sessions could be digitally recorded and reported.

NoG is an environment where individual games can be linked to one another, an ecology of games which can enrich themselves as well as support more complex city development debate. Although played with diverse play mechanics and interfaces, in their essence, most city games run on organized and visualized datasets. Therefore, being able to link games with related datasets can essentially support an information-driven and integrated city development process. As such, there appears a new opportunity for existing city games to come together to create larger data infrastructures.

Digital integration of city games is crucial from two different perspectives. First, to facilitate a system of interlinked specialized city games thus a more comprehensive environment for decision-making and second, to enable recording and sharing the knowledge generated in city game sessions.

As games enter the realm of city development, this approach provides a fresh perspective to the construction, the play, and the impact of a new generation of city games. In other words, the conflation of specific city games into a more accurate reflection of reality will offer a broader understanding of the city. In this way, games can create the data infrastructure for comprehensive decision-making. In doing so it will further empower decision makers, while also helping communities make conscious choices for themselves and their environments. These linked games will provide the multidimensional perspective stakeholders should be considering when developing visions or projects.

Systematic way of recording and reporting the way in which players interact in the game would increase in impact and reach. Following the choice patterns within different games, players or even cities can be an interesting viewing device of the larger trends in policy and strategies’ employment. Meanwhile, each game play will have their process registered for players and interested parties to review and understand also after the session. This is an opportunity to connect policy-makers, designers, urban planners and citizens to each other in inter-disciplines and cities manner.

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